#include <wx/wx.h>
#include <wx/icon.h>

class UKeyApp : public wxApp
{
public:
	virtual bool OnInit();
};

class UKeyFrame : public wxFrame
{
public:
	UKeyFrame(wxWindow *parent, const wxWindowID id, const wxString& title,
		const wxPoint& pos, const wxSize& size, const long style);
	~UKeyFrame();

	void OnQuit(wxCommandEvent &event);
};